factorio offshore pump heat exchanger ratiodavid and kate bagby 2020

This allows steam engines to be chained together. EDIT NOTE: The original version of the post used the wrong output for steam turbines (5.8 MW instead of 5.82). This can be extended as far as you want; every additional 2 reactors will provide an additional 320 megawatts of heat output. Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts. If the only effect the mod has on the game is it changes the total length of one day, without changing the ratio of dusk: day: dawn: night, then the equation can be simplified as. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. Steam engines have two ports, allowing excess steam to flow through. So I've run into an issue with water for my Turbines. There is a handy table on the factorio wiki listing the throughput for different lengths of pipe between pumps. Factorio - The Best Nuclear Power Ratio To generate ten fuel cells, you will need one U-235 cell and nineteen U-238 cells. Valve Corporation. So a 2x2 block produces 480MW (4*3*40). Id probably put it on or next to either of the lakes in the middle north or middle south. One boiler consumes 1. The above ratio can be calculated from information available in-game: One boiler consumes 1.8MW of fuel and produces energy stored in steam at 100% efficiency. You can sideload water for a 1.1 GW plant. In vanilla factorio, without mods which change any of these values, the optimal ratio will be the same. If you want a ratio that's a little easier to remember, those are probably your best bet. The glow of the heat pipes indicates temperature, with left ends being at the upper limit of 1000C. This page was last edited on 16 February 2022, at 11:27. Valve Corporation. Then you just connect the reactors to exchangers and exchangers to turbines, also you need about 1 water pump per 10 exchangers (in vanilla). As shown, making the heat pipes thicker allows supporting heat exchangers that are farther away. They produce electricity by consuming steam, using water pumped from an offshore pump that was heated to 165C steam with boilers or to 500C steam with heat exchangers. Not sure where you got those numbers from, but in 0.15, small pumps and offshore pumps pump at exactly the same rate: 1200 fluid/s. Introduction Troubled by pipes having low flow rates? 412.36 Water requires 1 ( 0.34) Offshore Pumps (1200 per Offshore Pump ). Doubled the heat capacity of water from 0.1kJ per degree per liter to 0.2kJ. And probably how many Offshore Pumps you need for them? 15 - Factorio Factorio Forums View topic - 0. If you overbuild reactors, you can end up wasting a lot of fuel cells without realizing it. Until then it is advisable to not use more than one pump per water network. They produce electricity by consuming steam, using water pumped from an offshore pump that was heated to 165C steam with boilers or to 500C steam with heat exchangers. Each heat exchanger converts 103 water to 103 steam, feeding 1.72 turbines. Connect water tank to exchanger for exactly 25k units water. There are multiple methods to produce electricity: Each steam engine needs 0.5 boilers when running at full capacity. Reddit and its partners use cookies and similar technologies to provide you with a better experience. Heat exchanger heats 15C water to 500C steam; It takes 0.2 kJ of burner energy to raise 1 water 1C; Steam is consumed by steam turbines at a rate of 60 units per second; (500C - 15C) 0.2 kJ 60 units = 5820 kW, or 5.82 MW. However I want to do a different configuration and want to plan out how many of each type of component I need. I concur the ratio is 1:1 cerified through testing. HolyGarbage . The technical implementation details of Factorio's pipe system still have some room for improvement. It took me 4 days to figure out the ratios related to nuclear power, so I figured I'd share. fox hill country club membership cost. Heat exchangers will not produce steam until they reach 500C. by Honktown Fri Jan 03, 2020 8:34 pm, Post Steam engines will automatically adjust their power production and steam usage based on the current demands of the electricity network. A heat exchanger consumes 10 MW. This means the energy that was put into the steam to heat it to a higher temperature is wasted. The heat exchanger exchanges heat between a heat connection and water to produce steam . All trademarks are property of their respective owners in the US and other countries. In general, nuclear power is produced by the following production chain: Uranium ore is mined and processed to uranium-235 and uranium-238, then uranium fuel cells are created from the two. r/factorio . The number of boilers can be derived from the number of steam engines: 40 2 = 20. One Offshore pump can fully supply 12 (11.64) . To heat up 1 unit of water 1 degree, 200 joules are needed, so the heat exchanger is heating up water by 50,000C in total. 40 MW of power output is consumed by 4 Heat Exchangers (10MW per Heat Exchanger ). How do you set up a reactor to get enough water to keep producing steam? By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. The heat can be used to convert water to steam using a heat exchanger and the steam can be consumed by steam turbines to produce power. This layout produces 40 MW output ( 1 SRE ). Privacy Policy. by Amarula Fri Jan 03, 2020 4:45 pm, Post So the 50,000C are enough to heat up 103 units of steam per second, since 50,000 / 485 = 103.09. The main thing to remember is that Factorio generally follows the laws of thermodynamics; if your nuclear reactor produces 40 megawatts of heat, you can get a maximum of 40 megawatts of electricity out the other side. using 3 pumps and a tank, you can feed 28 heat exchangers. by Honktown Tue Jan 07, 2020 10:30 pm, Post Also, before you set it up, make sure you nuke any landfill land to get a little pollution absorption to help manage your Fun fumes cloud. The optimal ratio is 0.84 (21:25) accumulators per solar panel, and 23.8 solar panels per megawatt required by your factory (this ratio accounts for solar panels needed to charge the accumulators). Since steam is produced from water in a 1:1 ratio, this also means that 103 units of water are consumed per second. Fresh water is at 15C while the steam produced by heat exchangers and consumed by steam turbines is at 500C, a difference of 485C, so you need 1 unit of water for each 97kJ, which is roughly 10.3 units per MJ. If you inexplicably want to go back to a 4 year old build of Factorio then you will need to build 14 boilers in a row (they each used to heat the water up by a little bit), followed by 10 steam engines. Heat exchangers are pipes too. Now you have 0 waste of fuel. Geplaatst op 3 juli 2022 door . Mark IIIs are unable to complete a full cycle without going into meltdown and thus need to be shutdown mid-cycle in order to deal with the high amount of excess heat. I wasn't sure if Heat exchanger converts 1 water into 1 steam and there is nothing written in its tooltip. The true maximally efficient layout is a 2 by X rectangle; this gives you access to every reactor. All rights reserved. A reactor without neighbor bonus needs 4 heat exchangers so that all its heat gets consumed. (Except that you can potentially turn 8 gigajoules of uranium fuel cell into 40 gigajoules of heat. 4 Heat Exchangers boil 412.36 Water to Steam per second (103.09 per Heat Exchanger ). I found the cheatsheet and wiki which have been quite helpful. Factorio version: 1.1 Downloaded by: 1.88K users WHAT IS OFFSHORE P.U.M.P.S.? factorio offshore pump heat exchanger ratio Try this checklist before you completely revamp your power source. All rights reserved. #footer_privacy_policy | #footer . That's actually just odd. The current optimal ratio is 1 offshore pump to 20 boilers to 40 steam engines. The above ratio can be calculated from information available in-game: One boiler consumes 1.8MW of fuel and produces energy stored in steam at 100% efficiency. Nuclear reactors have a maximum temperature of 1000 C. Unlike boilers, nuclear reactors will not slow or stop their fuel consumption if their output isn't being used; they'll constantly use up fuel cells at the normal rate of 1 fuel cell / 200 seconds. One offshore pump can supply 20 boilers and 40 steam engines. There are mods that can add landfill tiles to existing blueprints if you're up for modding and using a blueprint rather than making your own reactor, and this design is one of my favourites - not objectively "best" perhaps, but has a certain elegance that I deeply appreciate alongside a decent serving of entirely respectable practicality. If the player uses mods which change the power generation of solar panels, or the energy storage of accumulators, but not the length of days, a simplified version of this equation can be used. The steam production rate can also be calculated using the energy consumption: 1 Heat exchanger consumes 10MW, so it's putting 10,000,000 joule of energy into heating water/steam per second. Heat exchangers have different dynamics to actual pipes. This page was last edited on 13 September 2019, at 23:48. Heat pipes are used to transfer heat from your nuclear reactors to your heat exchangers. Heat exchangers produce 103 steam/second.This can be calculated by relying on steam turbine data: A steam turbine consumes 60 steam/second and produces 5.82MW (assuming 500C steam). by disentius Fri Nov 29, 2019 9:15 pm, Post All trademarks are property of their respective owners in the US and other countries. Heat pipes (also in reactors and heat exchangers) glow with high temperatures. by Bauer Wed Jan 08, 2020 3:04 pm, Post by Amarula Fri Nov 29, 2019 3:09 pm, Post Or so. Your other big concern is fluid flow, and the main constraint is the heat flow along heat pipes. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. by azesmbog Fri Nov 29, 2019 4:19 pm, Post As far as I can tell, the absolute smallest perfect-ratio setup possible is: which would require an input of 1.46 uranium fuel cells per second and output a cool 46.56 gigawatts of electricity. Place some pipes or a tank at the end to see if there is really water coming through. 1 Answer. by eradicator Fri Nov 29, 2019 4:43 pm, Post I've confirmed that the true value is indeed 5.82, and updated everything accordingly. (Low quality because reddit wouldn't let me upload the full png) redditads Promoted. Also, the optimal ratio is: 1 offshore pump / 14 boilers / 10 steam engines is that 10 for each boiler? Don't know how to use a machine? Use the lake west of your copper mine. A heat exchanger produces 10 MJ a second, therefore it produces 10MJ / 0.097MJ = 103.0927835 steam per second. Heat exchangers have a heat capacity of 1 MJ/C. A steam turbine consumes 60 units of steam per second, which is 5.82 MW. The water calculation has me stumped. So you have 10 + 12 = 22 pipes. Ratio of reactors to whatever is 2x2 480MW reactor to 10MW heat exchanger, ratio of reactors to miners is 1:4 iirc, so double that miners, You will need 1x2 chunks space near water, so anywhere, maybe next to Oil Field's Uranium patch. The steam production rate can also be calculated using the energy consumption: 1 Heat exchanger consumes 10MW, so it's putting 10,000,000 joule of energy into heating water/steam per second. Electricity has to be produced before it can be transferred to consumers over the electric system. and our 6, crafting time is 15s, producing 0. But the water only gets heated up from 15C to 500C, so by 485C. The offshore pump produces water from a lake or ocean. There's no clear ratio as you need to account for heat bonus from other reactors but it's quite easy to calculate yourself, if you fuel the reactors it will show you produced heat in MW (with bonus) you just sum up all reactors and divide by heat exchanger power (all power/power per 1 hear exchanger) to get the number, then you do the same for turbines (all power/power per 1 turbine). factorio offshore pump heat exchanger ratio Each offshore pump outputs 1200 units of water per second. Also iirc tanks limit liquid throuput when it flows through them, so try connecting them on the side and not in-line if you have to at all. Steam that has a higher temperature than the maximum temperature of the steam engine (165C) is consumed at the normal rate (30 units/s), and does not yield more electricity. They only work when they're above 500 C, and have a maximum temperature of 1000 C. Temperatures above 500 don't increase efficiency; the exchanger will just store the heat, which it can then use later. The Factorio devs plan some refactoring for the upcoming version 0.17. The optimal ratio of accumulators per solar panel relies on many values in the game. A "close enough" ratio is 20:24:1 accumulators to solar panels to megawatts required (for example, a factory requiring 10 MW can be approximately entirely powered, day and night, by 200 accumulators and 240 solar panels - this approximation differs from optimal only in that it calls for 20 extra solar panels, which is negligible but remember that the difference between the "close enough" ratio and the optimal ratio increases as you add more solar panels). Heat exchangers will not produce steam until they reach 500C. Final ratio: 25 offshore pumps : 291 heat exchangers : 500 steam turbines. Don't ask me how that works.) Each steam turbine take a maximum input of 60 units of 500 C steam per second and outputs 5.82 megawatts of electricity; the 5.8 megawatts listed on the tooltip is rounded. Is the factory producing enough fuel (coal, solid fuel, uranium fuel cells)? For each 100% neighbor bonus, the reactor needs 4 more heat exchangers. Since heat exchangers consume 103.1 water each, a few dozen seems reasonable if . A reactor produces 40MW, plus another 40MW for each active neighbouring reactor. A compendium of the most common Factorio game facts, such as build ratios, tips/tricks, . Neighbor bonuses make nuclear very efficient: 1 reactor = 40MW = 4 exchangers = 7 turbines, 2 reactor = 160MW = 16 exchangers = 28 turbines, 4 reactor = 480MW = 48 exchangers = 83 turbines. What does clicking on an item's icon in the "Factory" tab do? Yes, there is also a maximum throughput for water that depends on the distance the . Looking for efficient setups? by leitk Mon Dec 02, 2019 4:29 am, Post 9.89 gigawatts is a lot. It takes 200J to heat 1 unit of water by 1C. Finally, after 20 hours of work, I present the flowchart for Pyanodon Space Science! you can put 4 heat exchangers at the end of ~135 heat pipes, but you can put 16 heat exchangers only at the end of ~50 heat pipes. This means a single unit of 500C steam has 5.82MW / (60/s) = 0.097 MJ of energy. turbines, exchangers and reactor ratios will vary due to neighbor bonuses. fox hill country club membership cost. https://wiki.factorio.com/index.php?title=Heat_exchanger&oldid=175988. Additional comment actions. by astroshak Sat Jan 04, 2020 1:58 am, Post Press J to jump to the feed. If not, ensure all. There are also times between day and night called dusk and dawn which complicate the calculations. Cookie Notice

Louis Vuitton Logo Copy And Paste, Salisbury School Lacrosse Roster, Apellidos De Esclavos En Puerto Rico, Articles F

factorio offshore pump heat exchanger ratio

factorio offshore pump heat exchanger ratioClick Here to Leave a Comment Below

Leave a Reply: